Friday, September 25, 2015

I Can White Mage, Can You?

Alright, so this is going to explain one simple aspect of the white mage that will make your life a WHOLE lot easier.

Let me first tell you the difference between a Force Heal, and a H.O.T Heal. A Force Heal is a heal that will force the health back up. Moves such as Cure 1 2 or 3. While a H.O.T Heal Stands for, Heal Over Time. Moves such as Regen and Medica 2.

Now first in any better I always make sure to put my H.O.T heals out right away. This is because at level 60, with poor item level you have a heal every 3 seconds going out for 1.3k.  However by all means I am not telling you how to heal, or what to do. This is not what this is about. This is about the next thing.

As a White Mage in the game you get a move called, Divine Seal which increases Restoration you do for 15 seconds by 30%. Now this is not the only move that this tactic should be used on. But It is easiest just to show you with this one move. I blow this move all the time while my tank is at full HP. This is because I don't care about saving it to help me in need because his help dropped way too low. You got other things for that. When I use it, I throw out Medica 2 and then Regen. So both are now with a 30% increase heal. And then RIGHT before it goes away, I do the same exact thing.

Why? Well when you have that increase in heal it applies to moves you use during that cool-down. So now you just used both right before the end of the cool-down. Making the move that only last 15 seconds now last another 30 seconds (Medica 2, Regen needs to be refreshed sooner). Meaning for 45 seconds of the fight you had at least 1 move that was 30% stronger. With a larger health tick, mean you heal less but more at the same time. Gives you time to do damage while your guy heals back by himself!

People also need to relax when being a White Mage. Non of this nonsense seeing a tank with 2k less health with a Regen Buff on them and they are throwing out Cure 2. That is very silly, You are giving that man a 4k heal with a 1k Health tick or more for 2k of damage that you could most likely just let your regen heal the guy. Seriously spending all that time switching back and forth between people to throw even cure 1 on them is silly. Just put a Regen up and you don't need to worry about that guy for 18 seconds. You will have your mana come back while you sit back and sip your tea,

















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Is This The Real Life? Is this Just Final Fantasy?
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Friday, April 10, 2015

The Awry Salvages Leve

A hard to find leve indeed. It took me a long time of Google searching to make sure I was doing it correctly. So here is what I found that worked for me.





This Leve comes from Eidhert located 30,12 Mor Dhona, where I am standing in the picture.









This Leve will be done through doing the twin adder section here. So that means it is INDEED a Grand Company Leve Quest.

It is a very simple and quick Leve, Even for a Tank to do. Took me about 2 mins to complete as a tank with lag.


Friday, March 13, 2015

Are you the same?

Macros make up the game. With this game not allowing your players to be to much different except in look, you almost need to think about your macro to be better then another player. It is a shame that this game does not allow each person to be truly different. It allows you to change the look of who you are but deep down you are all the same in this game.

Let me put it this way.


Your forced down a certain path as a character. Gaining the same moves as everyone else. Sure you have the option to maybe include a few extra from other classes. However they do not make a game changing difference. So this aspect of the game is pointless really. Especially as a tanking class.


You have no talent tree? Alright well that is the main feature of an MMO that allows each character to be different.


So let me say this. You have the same skills, Pretty much the SAME GEAR as everyone else. No huge differences that make one guy stand out the same. Your stats pretty much will always equal others. 


So what makes you... you? Your outfit. Final fantasy brought the GAME CHANGING way to look different from everyone else. This was a brilliant idea because now you can stand out of the crowd when your pushing the same exact buttons and the same exact moves with the same exact stats. 


Being unique in this game is more based on how good your internet is, what combo of moves you use in what order (macro) and how you present yourself. Because your not going to be different any really any other aspect of this game.


All tanks have the same moves, all healers have the same moves, all DPS have the same moves. You cannot make a game changing class in this because it doesn't allow you to do anything like this in the game. If you have the gear without slots you have no way of being really different. 


Being a heavily based PVE game makes this kind of awkward. You can almost surely blame anything on your team if you suck. Because there is nothing that makes you different. You all have good gear? No reason this game is hard.


NON PVP game. The only sorta aspect that allows you to change you is PVP. However the PVP is lacking so much in this game there is just no point to even care with ques lasting longer 30 mins or more unbearable. Plus the gear and modification to your characters only really only being good and sometimes usable only in the PVP world.


If you think I am wrong and that you are truly a unique level 50 without slotted gear and not just in look then enlighten me.


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Sumdeus


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It's Dwarfin' Time!

Monday, May 26, 2014

The Howling Eye (Extreme)

It starts off with the quest "Primal Nature" Which is located in Vesper Bay/Waking Sands. This can only be done after you complete "The Navel (Hard), "The Howling Eye (Hard)", "The Bowl of Embers (Hard)". So do not be upset that it is not there right away.







The next quest given is in New Gridania. Which is called "Gale Force Warning"

Which will then lead to this location on the map
Attune yourself with it yet again.






Then it should be in the duty finder.
To finish the quest you must actually complete the Trail.

Sunday, May 25, 2014

A Manderville Man.

To get the Manderville dance and even a Trail, you must go through the chain quest "The Rise and Fall of Gentlemen".  The chain quest is a side story chain as well which starts off in Uldah and brings you every which way in the game. Through funny moments and surprising moments, its hard not to love this chain of quests. So here are the "movies" from it. Videos may still be added to the playlist depending on the time you view this.



This Video will be the start of the Series of quests you encounter. Rise and Fall Of a Gentleman

Second Part of the quest chain.


Rise and Fall Of a Gentleman part 2













Next you go to the quest Back in the Saddle which is only a one part story quest to continue on.
















The Follow After Her Own Heart is a Big 4 part quest chain that brings you one step closer to that dance.

Part 1 After Her Own Heart
















Part 2 After Her Own Heart
















Part 3 After Her Own Heart






















Sunday, April 27, 2014

In a Titan Spot (The Navel Hard Trial)

(Click on Pictures to enlarge them).

You must go back to Vesper Bay and into the Waking sands After completing In for Gurada Awakening. Take the Horizon Teleport then travel to Vesper Bay







Second Part leads you to the Upper Decks, so teleport to Limsa Lominsa  and Take the Aft Castle teleport.


















Third part wants you to teleport to Camp Overlook, and then follow the map to attune yourself




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In for Garuda Awakening ( Unlocking The Howling Eye Hard Trial)


(Clicking on pictures will enlarge them)

The quest is Located in Waking Sands, Which is in Vesper Bay. Take the Horizon Teleport.










Next you got to New Gridania for the second part

















Then teleport to Camp Dragonhead for the 3rd part and follow your map to the shard